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    • gorgan
      gorgan last edited by gorgan

      Hotfixes & Known Issues

      Hotfixes

      • Disabled the new Bank UI for now, thanks for testing it

      • Fixed issue with guildstone deed not being able to be used again immediately after failing to create guild

      • Changed it so you have to be near the guildstone to invite/recruit members

      • Fixed issue with Wild AI not being removed from pets being tamed/bought from vendors, including pack horse, causing issues with wandering and many other issues

      • Fixed issue with pack animal max weight not being calculated correctly

      • Fixed issue with dismounting while moving causing "Your mount is too fatigued"

      • Fixed issue with using G button or /guild command near another guildmate allows opening the Guild menu instead of being near the guildstone

      • Fixed issue with "paperdoll" appearing twice on player vendors [new vendors only]

      • Fixed banker showing "open my bank" twice in dialog window

      • Fixed issue with cases of max stack size being ignored when adding to existing stacks

      • Fixed issue with gold being half weight in bank

      • Fixed issue with a "coinpurse" being created in some cases, may apply to other stackables

      • Fixed issue with house door security option not showing in some cases

      • Fixed issue with name not being updated after Polymorph ends

      • Vendors should now stay put as long as you interact with them every 30 seconds

      • Added prevention from dropping items to pack animals healthbar (not supported at this time)

      • House 'Privacy Setting' re-enabled, and 'Public' required to place vendors

      • House sign corrected to proper artwork (need to replace house)

      • Fixed issue with pets not clearing their current target after being tamed, causing them to continue attacking owner/last-target after being tamed, even if owner yells stop

      • Fixed issue with effects like heal-over-time not falling off when pets are tamed, particularly the heal-over-time when mobs leash

      • Fixed issue with pets not de-registering from player record when the pet is released

      • Fixed issue with being able to manually add to stacks when it would put a container overweight

      • Added missing durability check to new mining method

      Added 5/1

      • Fixed issue with lumberjacking not working [again]

      • Fixed issue with new-style blacksmith anvils not working for crafting

      • Fixed issue with weird vendor AI behavior, and they will now abide by the prior change that prevents them from wandering while players interacts with them

      • Fixed issue with Carpentry menu not opening

      • Fixed issue with Smelting not detecting Britannia forges

      • Added option to character settings in HUD/Interface -> Drag Buff Window, when enabled the Buff Icons window can be re-positioned and a handle for dragging will appear

      • Fixed issue with healing time not updating on resource counter

      • Optimized resource counter update timing, should be more fluid in some cases

      • Removed the old Combat Log options in character settings, please use the Journal button now

      Known Issues

      • Resource Counter may not refresh properly in some cases, please report what actions do not cause it to update properly when you would expect it to

      • Sometimes corpse names get stuck off-screen, a relog is needed to resolve this, there is no known workaround

      • Window positions (healthbar, hotbars, etc) do not save their position when switchion regions. The only current workaround is to log out with the windows in their desired positions to have them saved.

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