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    Archery

    Old Patch Notes
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    • gorgan
      gorgan last edited by

      Archery

      • Bows now have lower max damage and higher overall speed.

      • There is now a chance that an arrow that has missed will appear on the ground.

      • There is now a chance that an arrow that has hit will appear in the creature's backpack.

      • Archery weapons now have a chance to critical hit against creatures.

        • Chance to critical is based on Tactics and Weapon Skill.

        • Must have greater than 60 in both skills.

      Staggering Shot

      • Archery weapons now have a chance to perform a weapon special called Staggering Shot.

      • You must have at least 80 Anatomy and 80 Archery in order to attempt Staggering Shot.

      • Chance to trigger is based off of Anatomy with a 20% chance against creatures and a 10% chance against players.

      • When successfully activated, the victim will be slowed by 30% for 4 to 8 seconds.

      • The duration of staggering shot is scaled off of the weapon speed of the archery weapon and the difficulty of the creature in PvM.

        • Slower archery weapons will inflict a longer staggering shot effect.

        • In PvP timer the duration of the effect is halved.

      • The archer has a 25% increased accuracy bonus during the duration of the effect against a staggered target.

      • If Staggering Shot successfully triggers when the victim already has staggering shot, the shot will do an additional 25% damage.

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