Archery
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Archery
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Bows now have lower max damage and higher overall speed.
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There is now a chance that an arrow that has missed will appear on the ground.
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There is now a chance that an arrow that has hit will appear in the creature's backpack.
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Archery weapons now have a chance to critical hit against creatures.
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Chance to critical is based on Tactics and Weapon Skill.
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Must have greater than 60 in both skills.
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Staggering Shot
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Archery weapons now have a chance to perform a weapon special called Staggering Shot.
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You must have at least 80 Anatomy and 80 Archery in order to attempt Staggering Shot.
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Chance to trigger is based off of Anatomy with a 20% chance against creatures and a 10% chance against players.
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When successfully activated, the victim will be slowed by 30% for 4 to 8 seconds.
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The duration of staggering shot is scaled off of the weapon speed of the archery weapon and the difficulty of the creature in PvM.
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Slower archery weapons will inflict a longer staggering shot effect.
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In PvP timer the duration of the effect is halved.
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The archer has a 25% increased accuracy bonus during the duration of the effect against a staggered target.
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If Staggering Shot successfully triggers when the victim already has staggering shot, the shot will do an additional 25% damage.
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